Re: [-empyre-] games and apathy



 Melinda's description of the adrenalin driven quality of
> contemporary games and cinema is exactly what I am refering to. The main
> gland I am interested in is the brain...not the adrenal or testes.

That is so oldskool.. To me the best art reflects the culture it
exists within, not just the output of a brain. A brain doesn't function like
a suspended entity divorced from the body, its a reflexive system within the
body. This is a very modernist stance and also one that hints at notions of
superiority (as did the previous comments on 'adolescent' gaming). Art
should be about more than just the life of the mind.

and as for users/markets the current digital art market is one of the most
obviously fashion driven examples.
I'm sure that we are all producing 'products' for an audience that consume
them, and where money is exchanged there is a capitalist structure. The
difference between shit films and good films is a value judgement, but if
you have to pay to see them or make them then they are still products in a
marketplace of users and commodification. You either have to work within the
system or not, or work within it and shout about it? mmm...


Tom
http://www.nullpointer.co.uk




>
> best
>
> Simon
>
>
> Simon Biggs
> simon@littlepig.org.uk
> http://www.littlepig.org.uk/
>
> http://www.greatwall.org.uk/
> http://www.babel.uk.net/
>
> Research Professor
> Art and Design Research Centre
> Sheffield Hallam University, UK
> s.biggs@shu.ac.uk
> http://www.shu.ac.uk/schools/cs/cri/adrc/research2/
>
>
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